The Future of Rehabilitation – Therapy Gamified

Fusing the engagement of video games with the effectiveness of movement and cognitive training.

Ready to learn more? Request info about DynaWheel

Does this sound familiar?

Your patients are tired of the same exercises and therapy activities.

Lack of motivation and adherence, limiting progress.

Space and time constraints hinder creative and engaging therapy treatments.

Meet your partner in Digital Rehabilitation

Ashana Health is revolutionizing the rehabilitation industry by developing technology that therapy providers and their patients love to use– banishing boring interventions forever.

Our mission: create a platform for the rehabilitation industry that is fun, effective, and easy to use. We partnered with providers to ensure that our technology meets the complex needs of both therapists and patients.

The DynaWheel

Our premier product is the DynaWheel partnered with the Ashana App.
The DynaWheel Jr. is a smaller version that fits the hands and needs of pediatric patients.

10″ LED Display:

Clear Visuals and lightweight

Bilateral Squeeze Handles:

Adjustable tension to increase grip strength

Integrated Sensors:

for measuring ROM and grip force

Ashana App:

Recover and track remotely

ashana app

Game library
Daily rehabilitation plan
Exercise statistics
Simple Messaging

What Can You
Treat with DynaWheel?

Therapy providers across different disciplines and settings can use the DynaWheel and Ashana App to address their patients with

  • upper extremity problems
  • cognitive deficits
  • deconditioning
  • neurological conditions
The multi-purpose functionality equals clinical applications for each discipline – physical therapy, occupational therapy, and speech and language pathology

Common Diagnoses and Treatment Areas:

conditions

solutions

Neuro

· stroke
· brain injury
· concussion
· Parkinson’s

· visual pursuits
· scanning
· eye-hand coordination
· problem solving

Orthopedic

· wrist fractures
· arthritis
· shoulder pain/surgery

· grip strength
· ROM of elbow and shoulder
· sensorimotor training
· eye hand coordination
· supination/pronation

Pediatric

· autism
· cerebral palsy
· concussions
· ADHD

· attention
· engagement in play
· grip strength
· sequencing
· problem solving
· coordination
· visuomotor skills

Deconditioning

· post acute care stay
· return to work

· standing tolerance
· endurance for activity mentally and physically

Cognitive

· Alzheimer’s
· dementia

· attention
· scanning
· sequencing
· problem solving

The Science Behind Rehabilitation Video Games

Create a totally engaging experience
Can be adjusted to the ability of the player
Provide appropriate feedback
Incorporate interactive elements

 

From the beginning, the DynaWheel and the Ashana App were developed with the rehabilitation needs of the patient and the provider in mind.

The prototype was developed by Dr. William Crealius of Rutgers University.

His goal was to design an effective and engaging product which combined technology, exercise gaming, and rehabilitation concepts.

Feedback from therapy providers was incorporated throughout development to ensure a practical and engaging design.

Simplify practice. Get results. Have fun! Join the DynaWheel revolution.

What are People Saying?

OT Karen Keptner, Ph.D

The DynaWheel has the potential to keep clients engaged and motivated in the rehab process by providing an alternative to traditional exercise. The therapist benefits by getting real-time feedback on the client’s progress and participation to plan more relevant services.

OT Karen Keptner, Ph.D

The DynaWheel has the potential to keep clients engaged and motivated in the rehab process by providing an alternative to traditional exercise. The therapist benefits by getting real-time feedback on the client’s progress and participation to plan more relevant services.

OT Karen Keptner, Ph.D

The DynaWheel has the potential to keep clients engaged and motivated in the rehab process by providing an alternative to traditional exercise. The therapist benefits by getting real-time feedback on the client’s progress and participation to plan more relevant services.

OT Karen Keptner, Ph.D

The DynaWheel has the potential to keep clients engaged and motivated in the rehab process by providing an alternative to traditional exercise. The therapist benefits by getting real-time feedback on the client’s progress and participation to plan more relevant services.

OT Karen Keptner, Ph.D

The DynaWheel has the potential to keep clients engaged and motivated in the rehab process by providing an alternative to traditional exercise. The therapist benefits by getting real-time feedback on the client’s progress and participation to plan more relevant services.

Stay updated on industry happenings, our newest advances, and the latest Ashana Health games and solutions!